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A long time ago, in a totally different epoch of INN, I started a series called SpaceOps Strategy because I was fascinated by the possibilities of managing joint operations in a zero G environment and I wanted to explore the idea. Fast f...
Published May 25, 2017
Behind the scenes, the INN publishing team, with help from testers at Those Guys with Ships and The Republic of Lorell, recently developed a brand new tool for the community and we’re ready to share it! Introducing the UEE Ship Reg...
Published Apr 26, 2017
Today, the Republic of Lorell naval command issued an update regarding their recent border closure. Earlier this week, the Republic was infiltrated by three agents whose objective was to develop trust and eventually board and disable the...
Published Apr 26, 2017
Hey Citizens! This week Wolf Larsen, INN’s founder and creator, joined friend and org-mate Gleep on the Versecast podcast. Wolf and Gleep talk about BarCitizen, INN, Republic of Lorell, Starship Crew Connector, Roleplay, and more! ...
Published Apr 17, 2017
With so many fans and folks from CIG showing up to #BarCitizenLA in April, I thought I’d share the post-event report with some ‘supporting media’ from other participants. Needless to say, the event was a huge success. M...
Published Apr 13, 2017
News

CIG released Star citizen 2.6 on the limited test server for the holidays.  Many active players have been invited to partake in the Public Test Universe.  It includes many UI updates, addition of the Caterpillar star ship and the long awaited Star Marine.  I have had a chance to test it and it looks promising but is bug laden from errors getting on the server, getting booted and some common alpha gameplay issues. 

Perhaps the most notable of the release is that CIG has abandoned CryEngine.  CryTek has gone bust and is restructuring.  In the process sometime last year the decision was made to switch to Amazon's Lumberyard game engine.  Abondoning CryEngine can only be a good thing IMO.  Lead programmers at CIG says this is actually not a setback. 

Looking at Crytek’s roadmap and Amazon’s we determined that Amazon was investing in the areas we were most interested in. They are a massive company that is making serious investments into Lumberyard and AWS to support next generation online gaming. Crytek doesn’t have the resources to compete with this level of investment and have never been focused on the network or online aspects of the engine in the way we or Amazon are. Because of this combined with the fact we weren’t taking new builds of CryEngine we decided that Amazon would be the best partner going forward for the future of Star Citizen.” - Chris Roberts

"Roberts added that Lumberyard provided groundbreaking technology for online games, such as deep back-end integration on Amazon Web Services and a social component with its connection with video game streaming platform Twitch." - Tech Times

Yours truly identified on massive Wall of Honor.  This is hanging at CIG offices and will be subscriber's in-game hangar items.

Witness Star Citizen's seemless procedural planetary landing and mission! ETA is with the 3.0 version of Star Citizen.  

In a bid for further transparency in development, CIG has released a timeline schedule report that will be modified regularly. It can be viewed here along with detailed information on what is included in the upcoming update 2.6 and 3.0.

Forward 33:00

Star Marine

Amun Khonsu a posted Nov 25, 16  -  Star CitizenStar Marine

CIG continues to work on Star Marine.  The latest update video here. 

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Shoutbox
VR is the future
hey all, just checking in o/
Awesome m8. Thx!
added 90 days for you pal
Jim thats better. i can see the chat now. hope you are well mate
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